Approximately three or four weeks before our villains began their story, Lilly was wandering the west of the Tehfahn Desert. Without a rider to sustain her intelligence, she was running purely on instinct.
Happily enough, that instinct led her to a group of explorers, namely Aldous III, Daedalus, Nigel and Vraak, their Karrsk guide. Over hearing the gnomes complaints through the sandstorm, Lilly stealthily made her way towards the group.
Upon being noticed, she was met with mixed reactions- Nigel was somewhat wary, being aware of a legend of a camel that would come upon unwary travelers and devour them, Aldous and Daedalus were delighted at the thought of having a mount, and Vraak was indifferent to the development.
Aldous quickly tried to mount the camel, egged on by Daedalus. He failed several times while doing so, but eventually succeeded (when Lily helped him).
Once in contact, Aldous was quickly surprised and overwhelmed in a mental battle against Lily. Having dominated his mind, Lilly managed to very convincingly con the two gnomes and Vraak into thinking that all was well.
Continuing towards Makani (as that was where the travelers were headed), they eventually reached a long avenue stretching through the ruined city towards a large and central building. Strangely, the Karrsk tribesman refused to take them any further, despite the gnomes’ and controlled Aldous’ protests. Abandoned by their guide, who slipped off stealthily, they resolved to stay in the building for at least the night, as shelter.
Encountering some hidden caltrops along the way, Daedalus managed to injure himself, and was in a generally foul mood as they set up camp in what turned out to be a temple. Lilly felt a call from deeper within the building, from one of the four corridors behind the large statue situated in the room, and set off with Aldous. Nigel, feeling a sense of duty, followed Aldous to ensure his safety.
After making their way back and forth through rooms, with Nigel eventually stopping in a room with a everchanging mosaic made of jewels, Lilly and Aldous made there way to a smaller, brick walled room with a smaller statue in it. This statue, unlike the one in the entry chamber, screamed of power, and spoke to Lilly. Promising her power and restoration to her rightful form if she performed some tasks, the statue directed her to eliminate the rest of the gnomes.
With great relish, she made short work of Nigel, though found some difficulty making her way back to the entrance. Nevertheless, her superior tracking abilities and incredible speed meant that she quickly took down Daedalus, despite his attempts to flee. Her first task carried out, the camel and her newly enslaved rider headed towards Lotani. . .